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Blender 3
Course Description​
Building on the skills developed in Blender 2, Blender 3 introduces advanced modeling techniques to enable students to create high-quality props and environments for their concept designs. The focus of this course is to provide students with the tools and techniques needed to create fully textured and lit environments at a professional level. By the end of this course, students will be able to create complex environments that are visually appealing and seamlessly integrated with their concept designs.
Character Design 2
Course Description
​Utilizing the design process and the skills that you learned in Character Design 1, in this course you design more complex human and animal characters on paper and in Photoshop. In this course you will create your designs in service to a script provided by your instructor. You will participate in group critiques as well as pitch your design concepts. By the end of this course, you will be more confident in your character design process and be ready to tackle more complex project work.
Prop Design 2
Course Description​
In this course you will further explore the relationship between form and function through the creation of original props. Working from design briefs and utilizing drawing, perspective, and design skills that you learned in previous course work, you will create more complex prop designs. Assignments will emphasis points of view and narrative elements provided by your industry instructor. By the end of this course, you will be able to render props on paper, in Photoshop, as well as in Maya and illustrate a variety of perspective, orthographic views, and turntables in preparation for more advanced coursework.
Studio Practice
Course Description​
Studio Practice is a vital course for students to work on and to prepare their Project and portfolio. It represents the synthesis of the previous studios/course work in the Entertainment Concept Design program curriculum. This is the stage at which students are expected to work on their Senior Projects independently as well as support their peers. Success in this course will require students to apply the knowledge, skills, and abilities that they have acquired previous course work.
Visual Communication 3
Course Description​
Produce a fully finished, professional quality design package from a script that you will author. Working from your own script design you will design characters, environments, vehicles, and/or props. You will aim to zero in on specific details in your narrative and create compelling designs that focus the audience attention on key story elements. Your final output will be polished and fully rendered using a range of techniques such as Maya, Z-Brush, Keyshots, and V-Ray rendering software. This course and project will provide you with an opportunity to prepare for future coursework and the development of finished portfolio work.
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