Students will apply the animation principles learned from Traditional Animation into their 3D animation assignments. The course will introduce basic rigging, body mechanics and how to animate simple objects and characters in a believable and appealing manner.
In this course, students will learn the basics of creating
storyboarding/animatics for their story/production. That includes how to execute the right camera works, lighting, composition, and continuity by drawing out keys, and breakdowns.
Advanced Figure & Anatomy Drawing
Hook: Building on Figure & Anatomy Drawing 1, you will further develop your understanding and skill representing human and animal forms and their anatomical features. Level: You will explore more complex action-poses and character development from model poses. Connect to Future Study and Industry: By the end of this course you will be able to further enhance your skills/approaches for blocking out animal and human characters on paper and in Photoshop. You will produce studies focusing on quality of line work, weight, proportion, and use of colour.
Intro to Effects
The students will learn the fundamentals of Visual Effects starting from basic composting and re-lighting in Nuke and Adobe After Effects. The purpose of this course is to train students through editing, composting and VFX, creating special effects elements into their rendered shots.
Visual Development 2